AppyNation is pleased to announce that we will be publishing the four finalists projects from the Make Something Unreal Live Competition.
On Sunday Steve and Ian crowned Commando Kiwi as their winning team, feeling that their game, ‘The Warlock of Firetop Mountain: Lost Chapters’, most closely reflected the feel and story of the original gamebook.
As winners of the competition, Commando Kiwi will receive a full source Unreal Engine 3 license for iOS for its next title, and to reward them for their months of sacrifice, dedication and hard work, a holiday to Aqua City water park in Slovakia.
Fighting Fantasy co-creator Ian Livingstone OBE was very impressed with the high quality of all the games, noting how “It’s remarkable what these teams were able to produce working remotely for such a short period of time using UDK,”
“Although only one of the teams has won this amazing prize, the experience they have gained is invaluable and I fully expect to see many of them working in the video games industry.”
The competition began last November, when more than 100 developers came together to create games in just 48-hours using Epic’s Unreal Development Kit (UDK).
After five months of hard work the four finalists were whisked away to the Gadget Show Live to work together over 5 days to perfect their games, whilst also presenting their projects to industry veterans twice a day to implement feedback from the likes of Peter Molyneux, Jon Hare and Cliff Bleszinkski, to name a few, before finally showing their games to the Fighting Fantasy creators themselves, Ian Livingstone and Steve Jackson, for final judgement.
All four projects will be completed over the coming weeks and released on the App Store, with a portion of proceeds being donated to The Prince’s Trust.
Commando Kiwi (@CommandoKiwi) – “The Warlock of Firetop Mountain: Lost Chapters”
Derp Studios (@DerpStudios) – “Citadel of Chaos: Dire Consequences”
Digital Mage (@TheDigitalMage) – “Armies of Death: Rise of Agglax”
Indigo Jam (@IndigoJamGames) – “Deathtrap Dungeon”